
As part of the third-year course "Intelligent Machine Information Exercises," developed a system integrating VR and real-world experiences. Created a system where a robot moves in response to VR. Users could experience touching the endlessly long back of a corgi in VR, while a cushion-equipped robot moved according to the user's position, providing the illusion of touching an infinitely long dog back.
Created a VR system using Unity and C#, controlled three Turtlebot3 robots using ROS, and implemented group control with PID tuning. Also fabricated robot enclosures using a lathe for metal processing.